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Connect to your server

Which address goes into the client, and what to check if nothing happens.

2 min read

The address

The address is in your server's Overview in the Connection box, with a button to copy it. The port is yours alone, which is why it is rarely the default port.

text
node3.citexnode.de:25505

That is an example. Your own address is in the overview, not here.

For Java you enter the full address:port in the server address field. For Bedrock, address and port go into two separate fields.

Java and Bedrock are not the same

A Paper, Purpur, Fabric or Forge server speaks the Java protocol. The Bedrock edition, meaning phones, consoles and the Windows Store version, cannot join it. The same applies the other way round: the Java edition cannot join a Bedrock server.

A custom address

Instead of node3.citexnode.de:25505, your players can also type play.yourdomain.com. For that you add an SRV record to your domain, as described under DNS records. It is purely cosmetic; the server stays the same.

Nothing happens

Go through this in order, it saves time:

  • Does the server show Online? A server that is still installing or is stopped does not answer.
  • Does the console say Done or Server started? While the world is still being generated, the port is closed.
  • Did you copy address and port exactly as they appear in the overview? The port is the most common typo.
  • Does your client version match the server version? A Paper 1.21 server does not accept a 1.20 client unless a plugin like ViaVersion allows it.
  • Is the node online? The status page shows that, and it also says when the problem is on our side.

If none of this helps, send a ticket with the name of the server and what the client shows.