Connect to your server
Which address goes into the client, and what to check if nothing happens.
2 min read
On this page
The address
The address is in your server's Overview in the Connection box, with a button to copy it. The port is yours alone, which is why it is rarely the default port.
node3.citexnode.de:25505That is an example. Your own address is in the overview, not here.
For Java you enter the full address:port in the server address field. For Bedrock, address and port go into two separate fields.
Java and Bedrock are not the same
A Paper, Purpur, Fabric or Forge server speaks the Java protocol. The Bedrock edition, meaning phones, consoles and the Windows Store version, cannot join it. The same applies the other way round: the Java edition cannot join a Bedrock server.
A custom address
Instead of node3.citexnode.de:25505, your players can also type play.yourdomain.com. For that you add an SRV record to your domain, as described under DNS records. It is purely cosmetic; the server stays the same.
Nothing happens
Go through this in order, it saves time:
- Does the server show Online? A server that is still installing or is stopped does not answer.
- Does the console say
DoneorServer started? While the world is still being generated, the port is closed. - Did you copy address and port exactly as they appear in the overview? The port is the most common typo.
- Does your client version match the server version? A Paper 1.21 server does not accept a 1.20 client unless a plugin like ViaVersion allows it.
- Is the node online? The status page shows that, and it also says when the problem is on our side.
If none of this helps, send a ticket with the name of the server and what the client shows.