Manage players
Who is online, kick, ban, give operator, whitelist – all through the console.
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Through the console
The dashboard has no separate section for players. Everything runs through the console with the normal Minecraft commands, without a slash in front. Commands only reach a running server.
Who is online
listThe answer appears in the console: the number and names of the players. Some plugins reformat the answer; then you see whatever the plugin turns it into.
Actions
| Command | What happens |
|---|---|
kick PlayerName | removes the player, who can join again |
ban PlayerName | bans the player permanently |
pardon PlayerName | lifts the ban |
op PlayerName | makes the player an operator |
deop PlayerName | removes operator rights |
A ban lasts beyond the session until you lift it with pardon.
Whitelist
You turn on a whitelist in the console, like on any Minecraft server:
whitelist on
whitelist add PlayerName
whitelist remove PlayerNameAlternatively, set white-list=true in server.properties under Files; the server reads the file at startup.
Maximum players
max-players is in server.properties. Many templates set the value through the startup variable Maximale Spieler (MAX_PLAYERS) under Settings, Startup variables; in that case change it there, otherwise the next start overwrites your change in the file.
The value is a number your server can handle, not a limit of our plan: RAM and CPU decide how many can really play smoothly. A look at the bars under Console and usage tells you more than any rule of thumb.